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Civilization ii test of time scenario
Civilization ii test of time scenario





civilization ii test of time scenario civilization ii test of time scenario

The seven species included each started on a different level. The four maps of the Fantasy Campaign are the Surface World, the Underground World, the Cloud World, and the Undersea World.

civilization ii test of time scenario

Test of Time also included a fantasy world modelled after Norse mythology. Victory can be accomplished by sending a spaceship back to Earth, by building a quantum gate back to Earth, or by conquering the star system. The two species eventually learn to talk with each other and expand to the three other maps, which include the orbital platforms around Funestis left there by the ancient Lalandians, a rocky world called Naumachia, and the center of ancient Lalandian culture, the gas giant Nona. The setup is that the humans along with another species identified only as the "non-humans" both crashland on earthlike Funestis, the second planet. The Science-Fiction campaign focuses around a mostly fictional planetary system in orbit around the real, nearby star of Lalande 21185. However, on all versions, the "red" slot for a civilization is always occupied by the barbarians (religious fanatics, barbarians, and guerrillas). When one built the Alpha Centauri spaceship, instead of ending the game, it unlocked a secondary tech tree and allowed the player to battle the Centaurians. Test of Time also offered the option to undertake the Extended Original campaign, which was identical to the Original except that the "pink" slot for a civilization was occupied by aliens on Alpha Centauri. Cosmetically, however, it looked quite different, with all-new art and animated units. Test of Time included a version of the old Civilization II campaign, with only a few minor changes. A screenshot of the revamped graphics The original and extended original campaigns







Civilization ii test of time scenario